When a particular goal is reached on either PlayStation platform, players receive a notification that prompts them to connect the PSP to the PS2 through USB ports, so both versions of the game are updated with new goals and rewards.
These mission goals require players to accomplish objectives in both versions of SOCOM, to move the shared story forward. The PSP's Fireteam Bravo also interoperates with the PS2's concurrently released SOCOM 3, through special 'cross-talk' objectives. Multiplayer missions are supported wirelessly, between two PSP Fireteam players. A single-player campaign sends players through 14 missions of military intrigue and action, set in locations around the world. The PlayStation 2's first and foremost online gaming series deploys on PlayStation Portable in SOCOM U.S.